Craft Devblog Devblog

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How to find a publisher for the game - our experience. New architecture.

How and when to look for a publisher for a mobile game, compiling the right pitch and the appeal to a potential publisher, the mistakes of beginner developers and a lot of interesting things in our devblog...
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From exhibition to exhibition. Why communication with professionals is necessary for indie-developers.

For our team Games Gathering 2017 is like a breath of the fresh air. This is the first gamedev exhibition which we visited in general and immediately with the stand of our game. That's cool! We were transported for two days to another world, a wonderful world with amazing people.
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Soon... Registration to closed testing.

Hello! We have not been in touch for a long time and for this was an important reason - the routine and hard work on our project. Programming and correction of critical errors, search for performers, development of the scenario of game's roller, work on arts and promo material. All this takes a lot of time and requires a huge expenditure of strength and nerves. But we are confidently moving to the desired finish of all our efforts, to the release of the project.
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